Foundational Modes
Story Mode (Normal)
The introductory vector for all accounts. Standard linear difficulty scaling with predictable enemy pathing. Used to unlock secondary features, generate baseline capital for initial gacha summons, and satisfy the Stage 5 code prerequisite.
Challenge Mode
Unlocked after completing specific Story milestones. The sole organic pipeline for acquiring Epic, Legendary, and Mythic Shards required for Ascended Evolutions. Rotates hourly — track rotations on the Trello board.
Advanced Modes
Hell Mode
Drastically elevated difficulty with massively accelerated enemy speed and exponentially inflated health pools. Hell Mode Stage 15 is the community's primary farming location due to its lucrative material yield and predictable wave structure.
Casino Raid
Highly specialized cooperative environment. The Casino strictly dictates acquisition of Course Crystals and Core Scrolls, linking directly to the Binding Vows trait system.
Sukuna Mode
One of the ultimate tests of account damage output and compositional synergy. Features specific elemental and mechanical immunities that cycle throughout the encounter.
Apex Endgame
Endless Mode
The defining metric of total account power. Wave iterations scale infinitely with exponential health and speed growth. Crowd control units (Inumaki) face severe diminishing returns — stun durations become irrelevant against ballooning health pools.
Culling Games (Update 29.0)
The newest elite mode from the Culling Game update. Features a mandatory 40-minute survival with its own currency (Culling Points) and unique extraction mechanics.
Mode Comparison Matrix
| Mode | Difficulty | Primary Reward | Co-op Required? | Meta Unit |
|---|---|---|---|---|
| Story | Easy | Coins, Account Unlocks | No | Megumi |
| Challenge | Medium | Shards (Epic/Leg/Mythic) | No | Any A-Tier+ |
| Hell Mode | Hard | Premium Materials | Optional | S-Tier DPS |
| Casino Raid | Very Hard | Course Crystals, Scrolls | Yes | Hanami |
| Sukuna | Very Hard | Exclusive Materials | Yes | Disaster Curses |
| Endless | Infinite | Leaderboard Ranking | Optional | Ascended + Honored |
| Culling Games | Variable | Culling Pts, New Units | No | High TTK DPS |